
Rayzilla Zaraki
Yin Jian Enterprises
300
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Posted - 2015.08.02 23:25:26 -
[1] - Quote
It seems weird to me that a ship made to have pretty much all engine (Interceptor) also has the computing power to use an Entosis Link to take over an enemy structure.
I think CCP is trying to please too many people with this and, by doing so, will likely fail to please anyone.
Let's face it, SOV is for the big Alliances, not the small band of corporations who don't live online. There is no real reason to make Entosis Links useable by everyone in every ship with the fitting stats to use them. Or, to be more exact, there is no real reason that EVERY Entosis Link should be able to be used to capture SOV.
I understand players have used the Entosis Links on the Jove Observatories and possibly other structures to gather data. As an explorer, I would like that to remain. However, as an explorer in a small corporation, I have absolutely zero use for the SOV aspects of the Entosis Link.
I also reject the idea that it is bad to pigeon-hole certain activities or abilities to certain ships. CovOps Cloak and Cyno, Warfare/Mining Links, Interdiction Probes are all restricted to certain ships and the game isn't coming apart at the seams because of it.
I think that in order to use an Entosis Link for the hostile takeover of structures a bigger ship with powerful computers is necessary. So, the Command Ships fit that pretty well, I think. Each empire has one, plus, give one to each pirate faction, too. They will probably need tweaking in order to fit the role as needed, but I agree that they are a good fit.
Then, split the Entosis Links into militarized and civilian versions. The militarized ones have longer range and are powerful enough to take enemy structures, while the civilian ones are good for setting up your own structures and possibly some exploration. Give each a T1 and T2 variant.
Going down this route should accomplish all that CCP wanted to do with the Entosis Links while limiting the crazy tactic of tollcepting. It is a nonsensical form of gameplay, anyway.
Gate campers are just Carebears with anger issues.
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